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daemons:jolt

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Jolt

Jolt icon

Jolt is a daemon which causes knocked-out guards to recover 1 KO damage, unless they are pinned. In addition to human guards, Jolt also affects rebooting drones.

Jolt is found in the Contingency Plan DLC.

Strategy

Jolt is a relatively weak daemon; it only affects guards who are knocked out but not pinned. Regardless of Jolt, it is usually good to avoid knocking out guards where possible, and if you do knock them out then it is good to pin them. So, Jolt typically does nothing. If you are knocking out guards, just try to pin them before triggering Jolt.

Jolt can occasionally be beneficial for the player, because of the bonus from Pheromone Filter.

The worst time to trigger Jolt is when using the Overclocked Neural DART. Depending on the game difficulty setting and the guard's KO resistance, the guard can wake up immediately:


Clip from SuperStorm_8's Twitch channel.
daemons/jolt.1589931009.txt.gz · Last modified: 2020/05/19 23:30 by andrew