Skills
Every agent has four skills that can be upgraded with credits in between missions. The exception to this is Draco, whose stats can only be upgraded by scanning dead bodies during missions.
Speed
Agents start with 8 base AP and +3 for a maximum of 11 AP when sprinting. The exception to this rule is Dr. Xu, whose starting augment Subdermal Tools reduces his base AP by 1.
Level | Cost (CR) | Effect |
1 | — | Standard movement |
2 | 500 | Adds +1 AP |
3 | 600 | Adds +1 AP |
4 | 700 | Adds +1 AP |
5 | 1000 | Adds +1 AP. +1 sprint speed |
Hacking
Level | Cost (CR) | Effect |
1 | — | Can hijack consoles |
2 | 500 | Adds +1 PWR per Console Hijack |
3 | 600 | Adds +1 PWR per Console Hijack |
4 | 700 | Adds +1 PWR per Console Hijack |
5 | 1000 | Adds +2 PWR per Console Hijack |
Strength
Agents can carry up to 8 items at a time, but using more than the unlocked inventory slots will make agents encumbered, which reduces their available AP.
Level | Cost (CR) | Effect |
1 | — | Carry 3 items |
2 | 300 | Carry 4 items. Improved dragging speed |
3 | 500 | Carry 5 items |
4 | 500 | Carry 6 items. Improved dragging speed |
5 | 900 | Carry 7 items. Adds +1 KO damage to melee weapons |
Anarchy