User Tools

Site Tools


daemons:jolt

This is an old revision of the document!


Jolt

Jolt icon

Jolt is a daemon which causes knocked-out guards to recover 1 KO damage, unless they are pinned. In addition to human guards, Jolt also affects rebooting drones.

Jolt is found in the Contingency Plan DLC.

Strategy

Jolt is a relatively weak daemon; it only affects guards who are knocked out but not pinned. Regardless of Jolt, it is usually good to avoid knocking out guards where possible, and if you do knock them out then it is good to pin them. So, Jolt typically does nothing. If you have knocked out any guards, just try to pin them before triggering Jolt.

Jolt can occasionally be beneficial for the player, because of the bonus from Pheromone Filter. Jolt can also allow you to hack a drone again sooner.

The worst time to trigger Jolt is when using the Overclocked Neural DART. Depending on the game difficulty setting and the guard's KO resistance, Jolt can cause the guard to wake up immediately:

daemons/jolt.1592783299.txt.gz · Last modified: 2020/06/21 23:48 by turtlingherd