Algorithms give the player some benefit or advantage. A random algorithm is triggered when a daemon is reversed.
For base game algorithms, look here.
Icon | Algorithm | Duration | Effect |
---|---|---|---|
Aggression | 10 turns | Gives all agents +1 attack. | |
Battery | — | Gain 4 PWR. Increase PWR capacity by 5 until end of mission. | |
Confusion | 3 turns | When this algorithm expires, next enemy turn is skipped. | |
Optimize | 10 turns | -1 Cooldown to all programs. | |
Recharge | 10 turns | -1 Cooldown (minimum of 2) to all items. | |
Rollback | — | Decrement Alarm Tracker by 2 steps. | |
Smokescren | 5 turns | Reduces vision range of guards by 2 tiles. | |
Turbine | 4 turns | Gain 2 PWR each turn. |