It is possible to increase a console's uplink potential by optimizing its process tree and emptying its recycling bin.
Accelerator Chips are items which increase the amount of PWR generated when hijacking a Console. The extra PWR generated using an Accelerator Chip is in addition to any bonus from the agent's Hacking skill. There are three “tiers” of Accelerator Chip; each type has an Anarchy skill level requirement for the agent to use them.
To use an Accelerator Chip, the agent carrying it must stand on a tile adjacent to the Console — Internationale's Wireless Emitter cannot be used in combination with an Accelerator Chip. It is not possible to use more than one Accelerator Chip when hijacking the same Console.
Console bonus | Cooldown | Skill required | Availability | |
---|---|---|---|---|
Accelerator Chip I | +1 PWR | 2 turns | Anarchy 2 | Buy from a Nanofabricator for 300 credits. Steal from a Null Drone. Rare loot from a Corporate Safe. |
Accelerator Chip II | +2 PWR | 2 turns | Anarchy 3 | Buy from a Nanofabricator for 550 credits. Rare steal from a Null Drone. |
Accelerator Chip III | +4 PWR | 2 turns | Anarchy 4 | Buy from a Nanofabricator for 800 credits. Loot from a Security Dispatch. Rare steal from a Null Drone. |