This is an old revision of the document!
Even with the brain damage, Banks is one of the most effective hackers I've ever encountered. With stims and neuro-conditioning she's able to stay lucid, but I wonder what kind of long term effects that might have on her stability.
—Central
Jolie Murphy, known as Banks, is an agent. She can be selected at the start of the game in either her on-file or archive variation.
Some of Banks' back-story is described in her datalog.
Banks earned her hacker nickname siphoning funds from heavily guarded financial accounts. She funneled the proceeds into the rebuilding of her hometown, becoming a local folk hero in the process. After a botched cranial implant, she joined Invisible to get access to the most advanced neuro-rehabilitative care outside of Corporate law.
On-file Banks carries a Neural Disruptor, and the unique Custom Paralyzer which adds +3 KO time to a knocked-out guard. Her unique Crypto Computer augment allows her to unlock Lvl1 Security Doors without a passcard. She initially has Anarchy skill level 2.
In her on-file variation, Banks is 29 years old. According to the game's source code, she has been working at Invisible for 1 year, and her hometown is Dublin Nua.
Banks has always had a way with finances, but she wasn't always so altruistic. In old Dublin she amassed a small fortune from embezzlement and graft, and lived a life of reckless abandon. She found her principles during the Fall Siege, and by the time Dublin Nua was finally liberated she had drained her private accounts several times over.
Archive Banks carries a Neural DART, and the unique Custom Econ Chip which can be used at Consoles to gain credits instead of PWR. She initially has no augments but two empty augment sockets, and Anarchy skill level 2.
In her Archive variation, Banks is 23 years old.
More quotes from Banks can be found on the agent banters page.