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Enforcers are armed guards who can throw Scan Grenades to detect agents in cover. Enforcers are never present at the start of a mission, but they arrive during missions for various reasons:
Enforcers arrive at guard entrances, and are always alerted as soon as they enter the facility. They never carry any loot to steal.
Movement | 8 AP |
---|---|
Weapon | Lethal damage, armor piercing 1 |
Armor | — |
Vision | 8 tiles, 45° arc 10 tiles, 90° arc peripheral |
Other traits | Heart Monitor Scan Grenades Respawns when killed |
Loot when stealing | — |
Loot when expert stealing | — |
Elite Enforcers are same as regular Enforcers, except that they have armor.
Movement | 8 AP |
---|---|
Weapon | Lethal damage, armor piercing 1 |
Armor | 1 |
Vision | 8 tiles, 45° arc 10 tiles, 90° arc peripheral |
Other traits | Heart Monitor Scan Grenades Respawns when killed |
Loot when stealing | — |
Loot when expert stealing | — |
Scan grenades are throwable items that can only be used by Enforcers. When thrown, it will scan an area of 6 tiles, similarly to drones' scanning ability. If an agent happens to be caught in scan grenade's range, an interest point will be created at agent's tile and enforcer who threw the grenade will investigate that tile.