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In addition to varying the game difficulty setting, some players take on challenges to complete the game under artificial restrictions. Players typically attempt challenges in order to raise the difficulty level, test their skills, add variety to their play, and push the limits of what is possible in the game.
In addition to the challenges listed on this page, higher game difficulty settings such as Expert Plus, Expert++, Iron Man and Time Attack modes can also be considered as challenges. The challenges listed here can be attempted at different game difficulty settings, and can be combined with other challenges, such as No Items/Far Travel.
The Agent Alone challenge is to beat the game with just one agent, not counting agents who join the team for special missions.
The Agent Alone challenge was first proposed on the official Invisible, Inc. forum by Celestael. The challenge can be simplified by playing with the Lone Start mod, which allows you to start the game with just one agent; this adds to the difficulty since you cannot take items from the second agent, or use them to distract guards in the first mission.
The Pacifist challenge is to beat the game without harming any guards.
The No Items challenge, or No Inventory challenge, is to beat the game without using any items (including weapons).
No Items is almost but not quite a stricter challenge than Pacifist, since in the No Items challenge you are still permitted to harm guards using hacked drones, Turrets or lethal Laser Panels.
The Far Travel challenge is to beat the game while only infiltrating missions which have the greatest travel time on the world map. If there is more than one mission option with the same greatest travel time, you may choose which to infiltrate.
The No Incognita challenge is to beat the game without using any programs.
The Always Sprint challenge is to beat the game while only sprinting.